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PlayStation® ES — Helldivers 2
ROLE
Costume design and bespoke production
DESCRIPTION
Full character costume created for promotional content supporting the launch of Helldivers 2.
Collaboration: DC Sculptor (armour & props)
https://www.tiktok.com/@zequiodzilla/video/7585528512971623702
https://www.tiktok.com/@zequiodzilla/video/7584888970677374230?
https://www.tiktok.com/@zequiodzilla/video/7584120479003233558
LOCATION
Spain
PROJECT TYPE
Promotional campaign / character costume
CLIENT
PlayStation® ES

CHARACTERS
To promote the release of Helldivers 2, PlayStation® ES commissioned the creation of a full-scale, wearable costume representing the game’s soldier character.
The costume was developed for use in digital promotional content and worn by a content creator, bringing the character into a real-world context and extending the game’s visual identity beyond the screen.
The project required close coordination between costume and prop design to ensure a cohesive and accurate final result.
The challenge of this project was to translate a heavily armoured, game-based character into a fully wearable costume suitable for real-world movement and on-camera use.
The costume needed to maintain a strong, recognisable silhouette while allowing the performer to move comfortably and interact naturally during filming. Visual accuracy, durability, and integration between soft garments and hard armour were essential.
The project was developed as a collaborative build, combining bespoke textile construction and sculpted armour.
All fabric garments were designed and produced in-house, including pattern development, material selection, and construction of the soft costume elements.
The armour and prop components were created by DC Sculptor, with a focus on accuracy, structure, and visual impact.
Both parts were developed in parallel and assembled together to ensure proper fit, balance, and cohesion between textile and armour elements, resulting in a unified and functional final costume.
The finished costume successfully brought the Helldivers 2 soldier into a physical, real-world setting, supporting the game’s promotional campaign through recognisable character presence and strong visual impact.
Worn by a content creator for digital media, the costume performed reliably on camera while maintaining accuracy, structure, and comfort throughout use.
Costume garments: Bespoke textile design and construction
Armour & props: DC Sculptor
Client: PlayStation® ES
Project developed as a full collaboration between costume and prop disciplines.


























































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